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GHOUL
Project type
Video Game Design
Date
November 2022
Location
Bucharest, Romania
Role
Original Creator, Lead Writer, Art Designer (via AI-generated softwares), Gameplay Designer.
A third person action adventure open world story driven surrealistic fantasy horror game with an original cinematic story, a branching narrative of multiple choices, psychological elements and Aronofsky-esque visual storytelling made in Unreal Engine 5. This series follows the harrowing narrative of a reclusive ghost stuck between the realms of the living and the deceased as he resides in a cursed shakespearean town after his mysterious demise.
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