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GHOUL

Project type

Video Game Design

Date

November 2022

Location

Bucharest, Romania

Role

Original Creator, Lead Writer, Art Designer (via AI-generated softwares), Gameplay Designer.

A third person action adventure open world story driven surrealistic fantasy horror game with an original cinematic story, a branching narrative of multiple choices, psychological elements and Aronofsky-esque visual storytelling made in Unreal Engine 5. This series follows the harrowing narrative of a reclusive ghost stuck between the realms of the living and the deceased as he resides in a cursed shakespearean town after his mysterious demise.

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